86+ GitHub stars with active community development
MCP server bridging AI assistants to the Godot game engine
Open source under MIT license — free to use and modify
Godot MCP is a Model Context Protocol server that connects AI assistants directly to the Godot game engine. Install the server, configure your AI client (Claude, Cursor, Cline, etc.), and start controlling Godot projects with natural language. It acts as a middleware layer: you describe what you want, and Godot MCP executes it in Godot. Supports scene creation and modification, project launching, script editing, and debug output capture. Works seamlessly on Windows, macOS, and Linux with automatic Godot detection and optional read-only mode for safe project analysis. Perfect for Godot developers who want to leverage AI to accelerate game development.
Godot MCP works with Godot 4.x and should be compatible with Godot 3.x with minor adjustments. It automatically detects your Godot version during setup.
By default, Godot MCP can modify scenes and scripts as instructed. However, you can enable read-only mode to analyze your project without making any changes.
Any MCP-compatible AI assistant works, including Claude Desktop, Cursor, Cline, or custom MCP clients. The server follows the standard Model Context Protocol.
Install Godot MCP to get started:
Or visit the project page for detailed setup instructions.