MCP server for AI-driven interaction with Godot engine. Launch editor, run projects, and debug through natural language commands.
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MCP server connecting AI tools to Godot engine for editor launch and debugging
Open source under MIT license — free to use and modify
Godot MCP connects AI assistants directly to the Godot game engine. It provides a set of tools to launch the editor, run projects, and capture debug output, all controllable via natural language through any MCP-compatible AI client. Install the server, configure your AI, and start controlling Godot workflows — from opening a project to running tests and reviewing logs. Best for game developers who want to integrate AI into their Godot development pipeline.
Yes, godot-mcp is designed for Godot 4.x. It uses the Godot executable to launch the editor and run projects.
godot-mcp works with any AI assistant that supports the Model Context Protocol (MCP), including Claude Desktop, Cursor, and custom MCP clients.
Currently, godot-mcp focuses on launching the editor or running headless projects. It does not connect to already running instances, but it provides debug output capturing.
Install Godot MCP to get started:
Or visit the project page for detailed setup instructions.